20 July 2012

Something 4 The Weekend # 243


John Coltrane:  A Love Supreme:  "Psalm"  [mp3]

Earlier today a rather fucked-up individual killed 12 people in a movie theater in Colorado.  We all know this.  We all know it could have been much worse.  I'm trying to avoid knowing any more than that, although it's an impossible task here on the internet.   The chittering of millions, mostly anonymous.  The squawking of pundits we can recognize, if not name. 

So much chittering and squawking back and forth, trying to weave some sort of reason for this latest atrocity, and it's all the usual suspects - lax gun laws, an inadequate mental health system and poor insurance coverage for the mentally ill, video games, a nation that is increasingly apathetic or antagonistic towards God and our saviour the lord Jesus Christ, and some strain of popular music, usually Fucking Metal.  It might also be the president's fault.

I'm sure all these reasons, and many more, somehow contributed to the WHY? of it all, but in the end I'm content to simply believe the killer, James Holmes, broke.  I mean, our brains are such complicated, delicate things, capable of imbalance and unreason, and even when we are relatively rational, we must still somehow make sense of a world that is cold and cruel and often nonsensical, as it always has been.

Why did James Holmes do what he did?  Because there are several billion people on this planet, and some of us are simply defective.  Imbalanced.  Unreasonable.  Fucked up. 

And have easy access to guns.

Hank

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08 May 2012

Sideways SimCity Maneuver (One Month Later)





Here is the first official trailer announcing the release of SimCity 5 in 2013. The images aren't indicative of actual gameplay.  I will need a new computer.

Hotcha!  Hank

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09 March 2012

Something 4 The Weekend # 238

The Simulated Jerry Martin Situation: Threshold 3000: "Infrastructure" [mp3]

EA/Maxis announced this week that they will be releasing SimCity 5 some time in 2013, and I must admit, I got a simulated boner thinking about it because SimCity is either my second or third favorite video game franchise. Mario Bros and Thief would be the other two.

In terms of hours spent playing, SimCity 3000 Unlimited is probably the game I've spent the most time with, and I still spend a day or two with it four or five times a year. This weekend will likely be one of those occasions.

Actually, I think I'm going to fire it up right now.

And for the record, there really is a Jerry Martin who wrote 20 full-length songs for the SimCity 3000 soundtrack. About half of them are performed by him on synths, and the other half performed by a Jazz quintet. This is one of his songs.

Hotcha! Hank

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26 May 2011

Maneuver Your Future Sideways





The future's just a day away, but the end might come sooner... It might be a super massive earthquake that cracks the world off its axis... Or deep vein thrombosis... My point is, we probably won't even notice...

And what if a giant hand reached down from the skies and shook things up a bit? That would blow all our minds... Even the believers... And then what?

Tonight I drink Pinot Noir and sample/loop dialogue from an old sci-fi radio show... Maybe later I'll fire up Sim City 3000 Unlimited and let tornadoes rip through Coco Valley.

Hotcha! Hank

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25 April 2010

Things I Liked Last Week 042510

01: MOJO 198, May 2010: By far the best general interest, all-purpose music magazine in an era when the magazine is dead, MOJO is one of those rarest of magazines - still worth buying at the newstand. The current issue features a Paul Weller cover story, a deep look at Lowell George, a satisfying interview with Steve Albini, and the How To Buy column focuses on Frank Zappa this month, and while I disagree strongly with the ranking, any Zappa love is greasy goodness, and MOJO has loved Frank alot over the years. All in all, a particularly outstanding issue of a magazine that never disappoints.

02: Granada TV's Sherlock Holmes: I'm one of those Sherlock Holmes freaks that believes Jeremy Brett's portrayal of the illustrious detective is the best ever and for all time. Brett captures the bitchiness of the Holmes character, his restlessness and impatience, and plays those traits for all their worth. The Holmes we get here isn't always the most likeable of fellows, but it's a brave and faithful portrayal, I believe (he does cocaine!), and Brett makes us love the flawed man anyways. There are detractors of this version of Sherlock Holmes, of course, and they've called Brett's performance heavyhanded, ham-fisted, and the like, but I like the brashness of it all. Holmes as a drama queen. Holmes as diva, not to mention his dear Watson. And if you can't get with all that, there are still the stories themselves, and sets and locations that are quite good for a television production. Anyways, I've got the complete series on DVD, and this past week I started watching again from the very beginning, and will go through it all, all 12 discs, however long that takes. And then a year or two later, I'll start all over again at the beginning, just like road construction up and down the East Wash corridor.

03: The Informant!: Director Steve Soderbergh has made a very engaging and funny film (one might say Coenesque) about price fixing at Archer Daniels Midland in the 1990's and the whistleblower who tries to take 'em down, as played with a fine, nimble touch by Matt Damon. From the very start, we see that there's something peculiar about Mark Whitacre, as nice and likeable as he seems to be, and as the film progresses, the man simply unravels, oftentimes to absurd levels. He's seen to be a bit dumb and delusional, and it would seem a big fat liar (his delusions turned outward), but he's a genuinely nice and personable guy, and Damon makes us like him and keep on liking him, even as he fucks up over and over and over again, even as he creates spy games real and imagined, and both with heavy consequences Whitacre is all but oblivious to. Aside from Damon's excellent performance (Oscar-worthy, really), Soderbergh gets Marvin Hamlisch to do the film's score, and the music is the kind of music hall and ragtime stuff you might expect in a silent film perhaps, but works quite wonderfully here because it makes Whitacre's words and deeds just that much more comical and absurd, and the long line of lawyers and cops and accountants that he dupes looks like a bumbling collection of clowns in cheap grey suits.

04: Bunny Tracks Ice Cream: "Blue Bunny's signature flavor wins everybody over! This creamy vanilla ice cream comes loaded with plenty of your favorite goodies - chocolate-covered peanuts, peanut butter-filled chocolate bunnies, a thick chocolate fudge ribbon and a peanut butter caramel ribbon for a delicious ice cream treat!"

05: Final Draft 7: This past week I changed the working title of the screenplay I've been writing and re-writing in spurts for the past several years. The titular character is now named Scott instead of Todd, and the new title is The Legend Of Warlord Scott. Final Draft made it quick and painless to make the needed changes throughout the 11 completed scenes I've got right now in this latest version. Anyways, Scott is now the fourth name of the warlord in the history of this script, and it probably won't be the last. Ultimately, it has to be a name that was popular for 20 year old dudes in the 1980's and yet isn't a too-obvious homage/rip-off of Life Of Brian.06: Echo & The Bunnymen: "Never Stop" [mp3]: Another note about Warlord Scott - This song has found its way onto the "unofficial soundtrack" that I listen to while working on the script. It's a great song, and considering the story is set in 1984-85, I think it really captures a certain kind of sound and song that has come to generally represent the 80's two decades later - notably that big, bombastic drum sound - the gated synth snares and all that. Elsewhere, the song has synthetic strings offering propulsive stabs, a thin white metallic guitar splashing a bit of color here and there, plus a xylophone and congas. Add Ian McCulloch's dramatic voice and it's very much a song unmistakably of it's era. Stop.

07: Sydney The Shark: You are a shark. You swim and you dive and you leap in and out of the water and you eat anything and everything that crosses your path. You eat killer whales with three easy bites. You eat packs of dolphins scuba divers with less. You breach the surface and come crashing down on pirate ships and jet-skis and motorboats and yachts and helicopters...ETC... Everything explodes or gets eaten. You pull a jumbo jet out of the sky. That explodes too. This game is LOUD and FRENZIED with a bigger kick (and more reddish-brown liquid) than 128 ounces of Cherry Coke. You've been warned.

Hotcha! Hank

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26 September 2008

Extreme Nostalgia Invasion



Working for a superhuge multi-national conglomeration that makes and sells a seemingly infinite variety of goods and services, including gaming systems, has it's advantages. For example, a free PSP system, and free UMD games from time to time...HOTCHA!

So, yeah, recently, I got my dirty mitts on this game, Space Invaders Extreme, and as someone who literally came of age at video arcades (The Electric Connection!), I was definitely excited to give this game a whirl...I dropped many a quarters into the original Space Invaders arcade game, and I could hang with just about every other dude in the Electric Connection, except for those two or three that made Space Invaders their game...

If I had a game, and I'm not sure if I did, because I jumped around from machine to machine, including extreme amounts of time at the Foosball table, I'd hafta say my game was Galaga...

Now, Galaga was just a more colorful and sophisticated version of Space Invaders, and when you get right down to it, this new 30th Anniversary Edition of the original Space Invaders looks and plays more like a high-tech version of Galaga than it's actual namesake...

Which isn't a bad thing, really...Space Invaders Extreme is brash and colorful and loud and fast and absolutely 100% non-stop, which means ya gotta hit pause with some regularity in order to give yr eyeballs some rest...

Which isn't to say this game doesn't translate to the relative small PSP screen, because it actually looks phenomenal, and plays well...No, believe me, it's the pace and and the colors the graphics that will fuck you up...

If you enlarge this pic, it's about actual-size...Now imagine solid Techno Music blazing away, while invaders and UFOs of all shapes and sizes and colors attack and attack and attack, unrelentingly...Endlessly...

Anyways, if you happen to have a PSP, or Nintendo DS, this modern remake of a classic and simple gaming concept (move Left and Right + Fire) is a fun and frantic diversion, and if yr as old as me, there's that added enforced nostalgia...Even a little goes a long way...

Hotcha! Hank

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23 July 2008

Mersh Break!



A Nintendo commercial filmed in Hong Kong...The music sounds like Pizzicato 5, but I suppose it could be just about anybody...And the end of the mersh is just the slightest bit silly/stupid, and possibly creepy...

Hotcha! Hank

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22 May 2008

FRIV


Most days, my job keeps me pretty busy. Some days, however, there simply isn't much to do, and to stop wondering to myself why I just don't use a few of the 192 vacation hours I've accumulated, lately I've been visiting FRIV to kill some time at my desk.
FRIV is a game site. It features 200 Flash Games (to be honest, I dunno if they're all Flash) of all crazy sorts, and it's fun to blindly click on one of those icons and see what new random game I'm gonna try next. Some of these games are outright turds, but plenty of 'em are 100% HOT POOP, and if you've played any games online over the past few years, you've probably ran into more than a few of 'em.
Lately I've been digging THE SNIPER, TOWER BLASTER, FLIGHT OF THE HAMSTERS, and GATEWAY. If ya get bored at work yrself, why not give the the site a spin, and see what you can find...200 games, babycakes, and I've only tasted about 40 of 'em so far...
(That's four weeks and four days of vacation babycakes, just sitting there, begging to be slapped and tickled)
Hotcha! Hank

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03 January 2008

On The 10th Day Of Christmas...

04 July 2007

Speaking of OH YEAH!!!!



This is a merciful 48 seconds of the Kool-Aid game for the Atari 2600. I think my mom sent in a bunch of proof-of-purchases to their "Wacky Warehouse", and they sent us the game. This short 48 second clip pretty much sums up it up, though the music is missing here. That's probably for the best. Again, if we factor in irony and kitsch, this game's a contender. For what, I don't know.

Hotcha! Hank

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Speaking Of The Atari 2600



This is the Journey Escape game for the Atari 2600, and if you thought that Megamania! clip was a wasted three minutes, then this clip is nothing less than five minutes of regret...Of course, factoring in irony and the kitsch factor like an obedient Gen-Xer, I might say that this is the greatest video game ever. Dude!

Are ya with me? Do you remember?

If you look at the right side of the in game blue scoreboard, you'll see different two-letter initials for each different level. SS is Steve Smith, the drummer. Next is JC for keyboardist Jonathan Cain. Bassist Ross Valory is RV, guitarist Neal Schon is NS, and last, but not least, almost iconic singer Steve Perry. SP!!!!!

And the object of each level of this game is to get each member of Journey from the concert hall to their tour bus/airplane, as represented in this game by the scarab/beatle which was found on several Journey album covers, including of course, the Escape lp...

Along the way, you must elude groupies (red heart shaped), drug dealers (guys in blue hats), the paparazzi (flashing circles), and get around barricades (green fences), but never fear, cuz those small, blue alien-looking guys are roadies, and if ya hook up with them, yr invincible to all obstacles for a few seconds...Dude! Escape!

Hotcha! Hank

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8-Bit Megamania! Sideways Maneuver



Here's three solid minutes of some dude playing Megamania! on the Atari 2600. You might feel like they're three solid minutes of yr life that you'll never get back, but trust me, this game is more fun to play than it is to watch...Especially watching a dude who isn't very good at it...

Hotcha! Hank

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Grand Theft Sideways Maneuver


Here's a nifty little video that explores some of the mysteries of Grand Theft Auto: San Andreas, like Bigfoot and aliens. Good fun. Enjoy!

Hotcha! Hank

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HANK RANKS, No. 9

My 7 Favorite Video Games

<<<<<<<<<<>>>>>>>>>>

07: Burnout: Revenge [PS2, EA Games]

I figure there should be at least one racing game on this list, and even though the wicked cool Crash Events keep this title from being a 100% pure racing game, Burnout: Revenge is definitely my favorite racing game of all time. The illusion of speed this game creates is positively stunning at times, and when ya add in destruction to the races, it can get utterly insane. I'm not a huge fan of racing games, but if I mention another one, I'd say Midnight Club II just for the incredibly fun Paris level. But no, I'm sticking with Burnout: Revenge all the way...


06: Far Cry: Instincts [XBOX, Ubisoft]

Far Cry: Instincts is the best representation of what the XBOX did best and most - the First Person Shooter. Oh my...Yr Jack Carver, a dishonorably discharged soldier who ends up on some forgotten, secret island somewhere in the Pacific, where he encounters a militia belonging to a mad scientist who is working for the CIA, trying to develop a serum that will essentially create "super soldiers". The thing is, this serum literally unlocks man's animal instincts, and as the game progresses, not only do you encounter nocturnal mutant animals in the jungle, but eventually a huge, barely human beast who takes forever to kill. But that's not all, because along the way, you yrself, Jack Carver, acquire and develop yr own Feral Skills, such as being able to see odors at night, jump huge distances, and attack with the ferocity of a lion, ripping out throats in one deadly strike. There's also the level where you hanglide through deep, deep tropical canyons that is a thing of absolute beauty.

And there's still things like knives and machine guns and grenades if yr content with that basic FPS stuff, but there's also a substantial stealth element to this game, crawling through the jungle underbrush and setting tree snares, throwing rocks to send guards sniffing around said snares, or crawling on yr back under the floors of bamboo shacks, killing enemies from below, and then later, sniping clean an entire compound from a tower. I like stealth games.

I also like cool vehicles, and Far Cry: Instincts' got all manner of land sea, and air craft to tool around on, many of them equipped with weapons big and small...Even the hanglider's sporting semi-auto, yo!

Anyways, in the end, the graphics, gameplay and story all come together brilliantly, and I can't even tell you about the multiplayer online component, cuz I haven't tried it, but I imagine it's just as pretty and twice as sweet.


05: Grand Theft Auto: San Andreas [PS2, Rockstar]

First, I love the GTA franchise because of the radio stations, and the music, programming and mersh therein. In a sandbox as incredibly huge as San Andreas, one might do nothing but tool around in a vehicle of one's choosing just listening to the radio and checking out the sights. For hours. No gunplay. No missions. No pimping. Say what you want about GTA: SA, including that whole Hot Coffee thing, but this game is really only as vile and crass and violent as one makes it. I've killed hours just doing tricks and jumps and whatnot with the bicycle alone. There's in-game video games. There's offtrack betting. Dance contests and lowrider competitions. You can amass a wicked wardrobe, and get all manner of tattoos and kicks...And if ya stick with the game long enough, and explore every corner of San Andreas, you just might encounter Bigfoot himself, or get messed up with the CIA, UFOs, and aliens. I haven't yet, but I know those things are there.

Anyways, I don't know about other GTA players, but whenever I start a new title in the franchise, like San Andreas, I don't start missions and/or indescriminately killing people, from the git-go. No, I grab a car and start exploring the city...Cuz the thing is, the moment you finish yr first mission, you've been pulled in fully and for real...Then you've got enemies, and the game is on...The beauty and innovation of GTA, to me, is the fact that you can hold off on getting the game on, for real, for as long as you want, really...


04: Megamania! [Atari 2600, Activision]

8-Bit slide and shoot goodness from 1982. The first game I ever beat cuz I reached 999,999, at which point the game ended due to a programming error. A colorful, fun and simplified variant of Space Invaders and Galaga, really. And like most 2600 games, the music got annoying and even outright maddening in a huge hurry, so naturally we hit mute and cranked the stereo...LAZER 103...QFM...I recall my friends and I trying to "turn the game over" with the fewest lives lost. I remember not being the champion. Nostalgia, more than anything, makes this #4 on the list. 'nuff said.


03: Thief II: The Metal Age (Gold Edition) [PC, Looking Glass/Eidos]

In the Thief franchise, you play Garrett, a thief/assassin, and the gameplay is "First Person Sneaker" because rather than run around blowing everything up and making a big egotistical racket, success is achieved in this game through stealth. Set in a world that is mostly Middle Ages, there is a steampunk quality to the game achieved through some of the weaponry and devices, and even some of the impressive architecture, that you'll encounter as a contract player for political players and secret, mystical sects based heavily on Freemasonry and Rosucrucianism. Shades of the Templar, the pagan underground and whatnot. Because you spend alot of your time eluding guards and primitive robots, Thief tends to move a bit slower than a usual guns-first FPS, and I like this slower action better, personally. Crawling around a huge castle, snuffing out torches with water arrows and looting the place, well, it only gets better than this twice.


02: SimCity3000 Unlimited [PC, Maxis]

I'm afraid of heights. Not deathly afraid, mind you, but afraid, nonetheless. For example, I enjoy the speed and dips and thrills of rollercoasters, but that initial ascent, and those 10-20 seconds when yr slowly rolling around that curve towards that first, huge drop...Man, that scares the shit outta me every time. Or take the Sears Tower, which is the tallest building I've ever been to the top of...Well, the view was amazing and unforgettable, but I had to inch my up to the glass, and I had to have Sweetpea hang on to me, and I had a hard, hard time looking straight down, preferring to fix my gaze somewhere a bit further uptown, downtown, out towards Cabrini Green and the western Burb horizon through the haze of 3pm in August...

So, I've established a certain fear of heights, and now I'll tell you that I have a fascination, bordering on obsession, with aerial photography, maps, and architectural drafting - images from a bird's eye view, all of 'em, or should I feign ego and say they're all like looking down as a God from on high. Is it ego, or is it compensation for this fear of mine? I don't particularly like to fly, but I'll hang around Google Maps for hours a month...

You see where I'm going this SimCity 3000 rant. It's really the most perfect game for ME, though not quite as universal as #1 on my list, so here we are.

Where we are is a city of our choosing and our naming, and the first great thing is that we get to terraform the landscape we get to build our city upon...And that's what this game comes down to - building and managing an ever growing city and many of the infrastructure, budgetary and civic difficulties that come with the territory. Great fun stuff, and a game that's insanely easy to fall into a weird sort of trance with if ya got the right kind of kind...Ahoy!


01: Super Mario 64 [N64, Nintendo]

I was already a huge fan of the Super Mario Bros. game franchise [aah, dorm life] - the old 2D sidescrolling platformers on the NES, and then this amazing and enormous 3D platformer came along on the N64 in time for Christmas 1996, and everything changed. The SMB franchise itself had evolved and exploded, and really, this is probably the 3D platformer against which all subsequent 3D platformers are judged. Further, I'd say this is still the most perfect video game ever made, as it's art and design are creative and beautifully rendered, the gameplay is challenging, but not too much so, making it playable for ages 5 to 65, when sensible people should probably give up gaming to travel or knit things. Like I already mentioned, the game is enormous, with 22 ample and adventurous levels/maps to get through...Jumping, flying, mild violence against Koopa Troopas and Goombas and whatnot. It all adds up the one single game, in my opinion, that best represents the best that video games have to offer as far as accessible, creative fun for a wide range of people.

Hotcha!
Hank

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15 February 2007

Line Rider Jumps The Shark



What? You've never seen a Line Rider video before? Lucky you.

Hotcha! Hank

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20 October 2006

Unsung Pizza



When you are low and life is making you lonely, you can always go...YouTube.

Hotcha! Hank

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04 October 2006

Okami



Okami is a new PS2 video game, and it is without a doubt the most beautiful video game I've ever seen...This is a trailer for the unfinished Japanese version, so rest assured the finished game is even more impressive...And yeah, I haven't forgotten it's a game, and as such, it's shaping up to be a great action/adventure thriller...

Essentially you are the God Amaterasu, in the guise of a white wolf, and it is your duty to save and restore the world from the evil clutches of a seven-headed dragon/demon...Aside from fighting, you have THE CELESTIAL BRUSH, and with this brush, you can essentially "paint reality"...Hopefully this video trailer gives you an idea of what this fantastic game is about...

Hotcha! Hank

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27 September 2006

Xiu Xiu: Boy Soprano

This is the Xiu Xiu video I was looking for...16 bit goodness and another fine song from a band that would be HUGE in a different world...Enjoy!

Hotcha! Hank

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